![]() ![]() Steering is vague and light, just like the real car. The real life GRC and GT7 GRC are very similar, especially in the steering and body roll. The car also cannot be modified, since this car will be used for the Spec Race at the end of this month. Sports Soft tires would be equivalent to 200TW tires and real life, and Racing tires are just straight up slicks. ![]() In addition, it is on Sports Hard tires, which I guess would be the equivalent of the Michelin PS4S(300TW) tires in real life. So the GRC in GT7 is limited only to one track. Obviously, it wont ever be a 1 for 1 representation of the real thing, but I would say that it is close enough to say that real life and videogame cars are similar in a track environment. I know GT7 gets a lot of crap for its physics, but try playing it in VR with a DD sim rig and you will change your mind. I feel like the best way to compare in game cars to real life cars is in VR with a DD sim rig. Driving on a flat screen with a controller, and even with a wheel, is a completely different experience than driving it in VR where YOU are actually in the car, and there is a sense of depth and scale. I've driven the GT7 GRC in VR with a direct drive(Logitech G Pro DD wheel and pedals) sim rig, and I have also taken my personal GRC(Core, LSDs) to the track in bone stock form. ![]()
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